On 08/06/2013 at 04:20, xxxxxxxx wrote:
Hi
I try to create objects with inexcludelist to save selection of objects
I try to active object by
doc = c4d.documents.GetActiveDocument()
imax = node[c4d.FG_Fixtures].GetObjectCount()
i=0
c4d.CallCommand(100004767)
while (i < imax) :
op = node[c4d.FG_Fixtures].ObjectFromIndex(doc, i)
doc.SetActiveObject(op, mode=c4d.SELECTION_ADD)
c4d.EventAdd()
i=i+1
but when i grap the active objects by
allactivefixtures = doc.GetActiveObjects(c4d.GETACTIVEOBJECTFLAGS_SELECTIONORDER)
the order of active Objects is not the same
has one an idea ?