On 24/05/2013 at 19:51, xxxxxxxx wrote:
Hello all,
I feel like this shouldn't be giving me this much trouble, but I can't seem to figure it out.
My question is: I need to do what c4d.gui.SelectionListDialog() basically does, but instead of a list dialog I need it to be a simple selection in the viewport. That is, I'd like my code to wait for the user to select an object in the viewport before it goes on with the code. Any guidance would be well appreciated.
Oh, the main part of the question was actually going to be: does it have to be a plugin? It'd be great if it didn't...
Thanks a million!
Whithers