On 13/05/2013 at 07:43, xxxxxxxx wrote:
Cinema 4D Version:
Is it possible to obtain the Element ID the mouse is currently over in a dialog from within the
BFM_GETCURSORINFO message? I want to display a bubble help for GUI elements like Cycle Buttons.
Edit: There seems to be the 1667853926 ID (don't know its name atm), but it is only available
for edit fields, not for cycle buttons and alike.
Edit 2: It's also BFM_GETCURSORINFO, but within the container. I'll check what value it has.
Edit 3: The BFM_GETCURSORINFO is not always in the message container as I said before, and if
it is, it always contains a container which in turn only contains a single entry of type LONG and that
has the value 21.
On 13/05/2013 at 08:36, xxxxxxxx wrote:
your best shot might be BFM_ACTION, but it is just a wild guess. I have neither used
the live action values of BFM_ACTION yet nor have I explored that special case.