*On 10/05/2013 at 00:56, xxxxxxxx wrote:*

User Information:

Cinema 4D Version: R14

Platform: Windows ;

Language(s) : C++ ;

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Hi Folks,

I'm just seeking some clarification on Matrix data. I've got rotation values - they're fine. But I'm having difficulties trying to work out position values (e.g. in millimetres) from the matrix values.

A little bit of an assumption on my behalf, but I gather that the position values are in radians too - is this correct?

I'd rather not use a function for now if possible - I'd like to have a go at making/running some of my own calculations first! Therefore, how does one go about calculating the position values from the matrix values?

I'm not concerned about scene unit values at this stage unless this fundamentally changes the equations (these conversions can be done afterwards anyway can't they?). Regards,

WP.