On 30/04/2013 at 11:40, xxxxxxxx wrote:
User Information:
Cinema 4D Version: r14
Platform: Windows ;
Language(s) : C++ ;
---------
hey there,
while searching for the cause of memory leaks i experienced, i came along the following problem:
i open cinema and draw any spline into an empty scene and move some of its points. when i close cinema without saving the console spits out memory leaks in BaseSelect.cpp
here are some of the lines..
BaseSelect.cpp(585) : 16 Bytes at 00000000109558D0!
BaseSelect.cpp(585) : 16 Bytes at 0000000010943AD0!
BaseSelect.cpp(585) : 16 Bytes at 0000000010941050!
BaseSelect.cpp(585) : 16 Bytes at 00000000109408D0!
BaseSelect.cpp(585) : 16 Bytes at 000000001094D2D0!
BaseSelect.cpp(585) : 16 Bytes at 000000001093F050!
BaseSelect.cpp(585) : 16 Bytes at 0000000010948150!
BaseSelect.cpp(585) : 16 Bytes at 0000000010955150!
BaseSelect.cpp(585) : 16 Bytes at 000000001093FE50!
BaseSelect.cpp(585) : 16 Bytes at 00000000109424D0!
BaseSelect.cpp(585) : 16 Bytes at 0000000010941850!
BaseSelect.cpp(585) : 16 Bytes at 000000001093D450!
48 Blocks
*** Potential Memory Leak Detected ***
this seems to me, like cinema itself creates memory leaks and not my plugin, which i didnt use in the scene...
any ideas??
cheers,
Ello