On 17/04/2013 at 20:10, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Mac OSX ;
Language(s) : C++ ;
This seems to be an absolutely trivial task - but after hours of hunting I am giving up:
How do I find the first selected object in a document?
First I thought about using GetFirstObject(), GetNext(), etc. while checking if the object is selected. But I can't find anything that lets me test if a given BaseObject is selected.
Then I thought I use GetActiveObjects() which puts all selected objects into an AtomArray through which I can step and get the C4DAtoms. But how can I get an actual BaseObject from from a C4DAtom?
I am probably looking at the wrong end since this must be utterly common....
On 17/04/2013 at 21:01, xxxxxxxx wrote:
use GetBit(BIT_ACTIVE) to check if an object is selected. You can simply
cast an item from C4DAtom (as returned by AtomArray::GetIndex) to BaseObject.
On 22/04/2013 at 10:35, xxxxxxxx wrote:
Ah, yes, I thought it would be obvious. Just not to a rookie like me.
Thanks a bunch.