AtomArray->C4DAtom->BaseObject

On 17/04/2013 at 20:10, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   12 
Platform:      Mac OSX  ; 
Language(s) :     C++  ;

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This seems to be an absolutely trivial task - but after hours of hunting I am giving up:

How do I find the first selected object in a document?
First I thought about using GetFirstObject(), GetNext(), etc. while checking if the object is selected. But I can't find anything that lets me test if a given BaseObject is selected.

Then I thought I use GetActiveObjects() which puts all selected objects into an AtomArray through which I can step and get the C4DAtoms. But how can I get an actual BaseObject from from a C4DAtom?

I am probably looking at the wrong end since this must be utterly common....

Thanks

On 17/04/2013 at 21:01, xxxxxxxx wrote:

Hi,

use GetBit(BIT_ACTIVE) to check if an object is selected. You can simply
cast an item from C4DAtom (as returned by AtomArray::GetIndex) to BaseObject.

-Niklas

On 22/04/2013 at 10:35, xxxxxxxx wrote:

Hi Niklas
Ah, yes, I thought it would be obvious. Just not to a rookie like me.

Thanks a bunch.

Peter