On 29/03/2013 at 06:16, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 14.034
Platform: Windows ;
Language(s) : C++ ;
---------
Hello,
I am writing an exporter in C++ and cannot get any CTracks from my animated objects.
Here is the simple code:
BaseObject* op = doc->GetFirstObject();
CTrack* track = op->GetFirstCTrack();
while (track)
{
GePrint( "found track: " + track->GetName() );
track = track->GetNext();
}
GetFirstCTrack() never returns a CTrack object.
I am new to the C++ SDK but I have managed to export static transformations, polygons, uvs etc.
Is there a plugin or function inside of Cinema 4D to get detailed SDK data structure information for debugging purposes?
Thanks for any help.