On 19/03/2013 at 03:17, xxxxxxxx wrote:
Cinema 4D Version: RXX
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
After googling and searching here, I was unable to find any information about what a 'normalized matrix' is (alal GetMgn() and GetMln()). What is the difference between these and the other matrices?
On 19/03/2013 at 03:29, xxxxxxxx wrote:
A normalized Matrix has the three components normalized. v1, v2 and v3 have a length of 1 each.
On 19/03/2013 at 17:13, xxxxxxxx wrote:
Ah, yes. I remember some mentioning this a long time ago but couldn't find that information again.
By the way, I've resolved the rotation slow-down issue. Definitely behind the scenes in C4D but applying the matrices elsewhere has made the speed invariant to those changes.