Normalized Matrix

  • On 19/03/2013 at 03:17, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   RXX 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    After googling and searching here, I was unable to find any information about what a 'normalized matrix' is (alal GetMgn() and GetMln()).  What is the difference between these and the other matrices?

  • On 19/03/2013 at 03:29, xxxxxxxx wrote:

    A normalized Matrix has the three components normalized. v1, v2 and v3 have a length of 1 each.


  • On 19/03/2013 at 17:13, xxxxxxxx wrote:

    Ah, yes.  I remember some mentioning this a long time ago but couldn't find that information again.

    By the way, I've resolved the rotation slow-down issue.  Definitely behind the scenes in C4D but applying the matrices elsewhere has made the speed invariant to those changes.

Log in to reply