Python Effector Plugin Example

On 18/03/2013 at 12:46, xxxxxxxx wrote:

Hello,
New here but would like to know if any one can help me.
I am trying to find any examples of a python effector plugin example. Not the code its self but forming it into and actual plugin. I can't find any examples any where in the SDK or anything?

Would I need to code in the 'full control' mode in order to form the plugin or can I still use the 'parametric control' option. Information on this seems to be a little thin on the ground so hoping some one can point me in the right way.

Cheers

On 18/03/2013 at 12:59, xxxxxxxx wrote:

We can not create effector plugins in Python, yet.

Best,
-Niklas

On 18/03/2013 at 13:05, xxxxxxxx wrote:

Ah I thought as much I just didn't want to admit it to my self :(

Thanks anyway

On 18/03/2013 at 13:09, xxxxxxxx wrote:

Originally posted by xxxxxxxx

We can not create effector plugins in Python, yet.
Best,
-Niklas

i do not know, why you would say that ? it would be some work to fully replicate the
behaviour of effectors, but i cannot see a reason why it should not work.

edit : ontopic, you would have to do the same as in full control. the basic approach would
be something like this, if i am not missing something important here (regarding what nikklas
posted).

1. find all clone generators in your scene
2. check if n out of generators is dirty.
3. check if n out of generators includes your effector.
4. modify the data arrays of n.

On 18/03/2013 at 13:55, xxxxxxxx wrote:

Hi littledevil,

an effector requires an EffectorData implementation. This class is not exposed to Python.
Yes, there's still the hacky approach of modifieng the cloners cache. ;-)

Best,
-Niklas