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On 25/02/2013 at 05:00, xxxxxxxx wrote:
We are looking for someone who can help us with a current project. Please send your application with your price to solve the following problem directly to: [email protected]
Questions? 089-69708608 (ask for Ronald Kissling)
Kind regards, Ronald Kissling www.vision4d.de
Download sample project files here: http://www.vision4d.de/downloads/restructure-project-files.zip
We need to navigate through an object structure with nested NULL-Objects with several polygon objects under them (it can start with a NULL, too!) Some of the polygon objects have the same material assigned and we need these to become single objects (connectObjects&delete;) The NULL-structure must be preserved.
The start structure could look like this: Cube Material-1 #connect&delete; this with the next n objects(in this case 2) with the same material assigned: Cube1 Material-1 + Cube2 Material-1 + Cube3 Material 2 #(do nothing, because no other object with material 2 follows directly) Cube4 Material-3 #connect&delete; this with the next n objects(in this case 1) with the same material assigned: Cube5 Material-3 + Cube6 Material-1 #connect&delete; this with the next n objects (in this case 3) with the same material assigned: Cube7 Material-1 + Cube8 Material-1 + Cube9 Material-1 + Cube10 Material-2 #(do nothing, because no other object with material 2 follows directly, do NOT merge with Cube3, which has Material 2 as well) Null |-- Cube11 Material-1 #(do nothing, because no other object with material 1 follows) |-- Cube12 Material-2 #(do nothing, because no other object with material 2 follows) Null |-- Cube13 Material-2 #connect&delete; this with the next n objects(in this case 1) with the same material assigned: |-- Cube14 Material-2 + Null | |-- Cube15 Material-1 (do nothing, because no other object with material 1 follows) | |-- Cube16 Material-2 #connect&delete; this with the next n objects (in this case 3) with the same material assigned: | |-- Cube17 Material-2 + | |-- Cube18 Material-2 + | |-- Cube19 Material-2 + | |-- Cube20 Material-1 #connect&delete; this with the next n objects (in this case 1) with the same material assigned: | |-- Cube21 Material-1 + | |-- Cube22 Material-3 #connect&delete; this with the next n objects (in this case 3) with the same material assigned: |-- Cube23 Material-3 +
The final structure should look like this (the cube auto-numbering is messed up by the connect&delete; action) :
Cube11 Material-1 (3 merged objects) Cube3 Material 2 (no change) Cube4 Material-3 (2 merged objects) Cube6 Material-1 (4 merged objects) Cube10 Material-2 (no change, do NOT merge with Cube3, which has Material 2 as well) Null |-- Cube11 Material-1 #(no change, do not combine with cube 11 or 6 above) |-- Cube12 Material-2 #(no change, do not combine with cube 3 or 10 above) Null |-- Cube Material-2 (2 merged objects) Null | |-- Cube15 Material-1 (do nothing, because no other object with material 1 follows) | |-- Cube Material-2 (4 merged objects) | |-- Cube1 Material-1 (2 merged objects) | |-- Cube1 Material-3 (2 merged objects)
On 26/02/2013 at 12:47, xxxxxxxx wrote:
so basically, you would like to be able to select a node and search the entire hierarchy, merging any items that have the same material?