XRef behaviour

  • On 25/02/2013 at 00:16, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   13 
    Platform:   Windows  ;   
    Language(s) :     C++  ;


    I'm developing a plugin with a similar behaviour like the XRef object. And now I have to set some flags so that the linked objects are also save again drag and drop, removing and modifying.
    You know, the objects in a XRef objects are protected

    Which flags I have to set? Or is it more than flags ?


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