On 24/02/2013 at 12:31, xxxxxxxx wrote:
Cinema 4D Version: r13
Platform: Windows ;
Language(s) : C++ ;
i am facing a strange problem. I have an InExclude List where the user can put different objects. Now when one removes an object it seems the InExclude List is not recognizing it.
myList->GetObjectCount() still returns the count as if the deleted object is still in the list. Removing it within the List does work. How can i fix this behaviour?
thanks in advance,