On 12/02/2013 at 10:34, xxxxxxxx wrote:
Originally posted by xxxxxxxx
Originally posted by xxxxxxxx
This isn't an omission but just an issue with the Python API. This will be fixed in the near future.
Thanks. Is there a timeline for this? (ie., is this something to reasonably expect in the next service update?)
Yes, if there's no problem with the fix it'll be included in the next service update.
Originally posted by xxxxxxxx
I'll go ahead and share my temporary workaround for those who might run into the same problem:
During any asset publish action, the first .abc export operation will pop up the settings dialog using saveflags=c4d.SAVEDOCUMENTFLAGS_DONTADDTORECENTLIST | c4d.SAVEDOCUMENTFLAGS_DIALOGSALLOWED | c4d.SAVEDOCUMENTFLAGS_EXPORTDIALOG - Subsequent ones during that export (such as if we have both standalone camera and a camera+survey geometry in the asset container) will not present the dialog, taking the previous settings.
It's not ideal since it introduces a user step where errors may occur - but it addresses the problem in the short term in a way that's otherwise very automated.
Thanks for sharing your temporary workaround. I'm sure it'll be useful for other people.
Originally posted by xxxxxxxx
Besides my above complaint, we're having excellent results and I've been exceptionally pleased with the surprisingly well-designed API. I had expected issues with MoGraph or Simulations but Alembic support behind the scenes is obviously solid, so I look forward to making Cinema a full-fledged citizen.
I know integrating c4d into a high end, multiplatform vfx pipeline isn't a common task and we're treading on new ground trying to make this happen. Thanks for your support.
I'm glad to see CINEMA used in a complex VFX pipeline.
As you've said it, CINEMA has a powerful, well-designed and robust API so there's no reason it couldn't be integrated into high-hend pipelines .