On 04/02/2013 at 08:11, xxxxxxxx wrote:
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Hi,
I need to make a copy of a character in my plugin.
But when I use the method
character2 = character1->GetClone(COPYFLAGS_0, 0);
the character2's skin is influenced by the character1's skeleton!
Does anyone know how to get a complete copy of a character like it is done with Ctrl+C & Ctrl+V in the editor (so that the copied skin is influenced by the copied skeleton) ?
Ben