InExcludeData\BaseList2d link confusion

  • On 26/01/2013 at 09:07, xxxxxxxx wrote:


    i have got a BaseTag for which i have to throttle the tag execution for performance
    reasons. i am using a custom isdirty method, with which i am comparing the currrent
    state of the tag and its linked objects with a cached state. to do this, i also cache the
    basecontainer of the tag to compare this cache with copies of the tag basecontainer 
    created at a later point. 
    my tag contains LinkBoxGui and a InExcludeCustomGui elements. when i compare 
    these containers  against each other  the result is always False, unless i clear out 
    the link values before i store my bc cache.

    is this intended ? shouldn't __eq__ compare the objects cotained in the link fields in 
    a boolean manner (or ignore them) rather than checking if they are actually the same 
    object with the same memory address ? are my assumptions correct or am i doing 
    something wrong here ?

    class foo(object) :
    	def __init__(self) :
    		self.Cache = None
    	def methodA(self, node) :
    		self.Cache = node.GetData()
    	def methodB(self, node) :
    		# always true
    		if self.Cache != node.GetData() :

    a link to the complete isDirty() method.

  • On 31/01/2013 at 22:58, xxxxxxxx wrote:

    Hi Ferdinand,

    imo it makes more sense when comparing link-fields, if the objects are actually
    the same, and not just have the same properties. I'm not even sure if
    the InExcludeData actually implements a specialized __eq__ behavior.

    my tip: compare them yourself the way you want.


  • On 05/02/2013 at 16:28, xxxxxxxx wrote:

    InExcludeData  does not, but BaseContainer does. But BaseContainer also has a DirtyCount 
    method which I totally overlook at that point and which is working as expected for me. 
    However i still think this could be considered as a bug. BaseContainer should skip values which 
    are not comparable in a boolean manner (not providing the rich comparison methods). Currently 
    there is no difference between  == and is for BaseContainers containing any object links. You 
    can hardly call this intended or expected behaviour imho.

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