On 01/01/2013 at 15:38, xxxxxxxx wrote:
Lower SSS Path Lenth value the longer the render time.
When I work with very tiny scaled scene that actually real scale factor for some reason.
0.2 cm Path Lenth value is correct value for my model.
but, Material Manager's Material Preview Scene is very big than real scale factor.
so, Material Preview have longer the render time for SSS.
However, I start rendering and manually off Luminance channel.
so, Material Preview no longer use CPU for calculation SSS.
hence, I hope Material Preview will have Scale Project option in it's Project Settings..._<_daum:word_>_
_rd>for some parameter sensitiv_<_daum:word_>_m:word>