On 01/01/2013 at 15:38, xxxxxxxx wrote:
Lower SSS Path Lenth value the longer the render time.
When I work with very tiny scaled scene that actually real scale factor for some reason.
0.2 cm Path Lenth value is correct value for my model.
but, Material Manager's Material Preview Scene is very big than real scale factor.
so, Material Preview have longer the render time for SSS.
However, I start rendering and manually off Luminance channel.
so, Material Preview no longer use CPU for calculation SSS.
hence, I hope Material Preview will have Scale Project option in it's Project Settings..._<_daum:word_>_
_rd>for some parameter sensitiv_<_daum:word_>_m:word>
On 01/01/2013 at 16:04, xxxxxxxx wrote:
first of all - this forum isn't meant to be bug report / feature request forum for c4d itself. but
as you have already have posted here : this feature has already been implemented. right click
on your preview window and then on project settings. you can also add custom preview scenes
under c4DFolder\library\materialpreview or c4dPrefFolder\library\materialpreview.