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On 21/12/2012 at 19:34, xxxxxxxx wrote:
Does c4d.Gui.GeUserArea.SetFont() actually exist or is this just another of the funny SDK
typo traps ? i am trying this , assuming that the description of the method is wrong and it
actually works like the method with the same name in GeClipMap.
self.DrawSetTextCol(self.getColorVector(c4d.COLOR_TEXT), self.getColorVector(c4d.COLOR_BG))
self.SetFont(None, 12)
self.DrawSetFont(c4d.FONT_MONOSPACED)
however the console keeps saying both for SetFont() and SetTextPen() :
AttributeError: 'tsStampGadget' object has no attribute 'SetFont'
Am I missing something important here ? I just want to adjust the font size. Do i have to
use GeClipMap for this ? Thanks for reading.