Retrieve UV Selection?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 20/12/2012 at 10:29, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R12-14 
    Platform:      
    Language(s) :

    ---------
    Is it possible to retrieve the polygon-selection from the UV Manager?
    I couldn't find it in the C++ SDK documentation, I'm still a little lost
    in it.. :/

    Thanks,
    Niklas



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 20/12/2012 at 14:31, xxxxxxxx wrote:

    hm,

    why don't you grab just the baseselect of the displayed object ?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/12/2012 at 04:21, xxxxxxxx wrote:

    Indeeed, they're equal! I'm sorry, dunno why I thought they would
    differ.. Thanks, Ferdinand. :)

    NIk


Log in to reply