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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 20/12/2012 at 10:29, xxxxxxxx wrote:
User Information: Cinema 4D Version: R12-14 Platform: Language(s) :
--------- Is it possible to retrieve the polygon-selection from the UV Manager? I couldn't find it in the C++ SDK documentation, I'm still a little lost in it..
Thanks, Niklas
On 20/12/2012 at 14:31, xxxxxxxx wrote:
hm,
why don't you grab just the baseselect of the displayed object ?
On 22/12/2012 at 04:21, xxxxxxxx wrote:
Indeeed, they're equal! I'm sorry, dunno why I thought they would differ.. Thanks, Ferdinand.
NIk