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On 18/12/2012 at 20:25, xxxxxxxx wrote:
Cinema 4D Version: 14
Language(s) : C++ ;
My plugin involves adding some of the default C4D primitives to the scene through code. The poly primitives work fine but the spline primitives don't appear in the viewport until you make a change to one of their properties in the attribute editor. Any thoughts on what I need to do to get the splines to show up?