Convert int ID back into string representation ?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 10/12/2012 at 05:15, xxxxxxxx wrote:

hi,

i have got a quite simple question again. is there a way to convert a plugin or basecontainer
ID from their integer form back into the alphanummeric form defined in the header files ? i want
to pass an integer and get back a string representation of that integer.

thanks for your help 🙂

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 10/12/2012 at 06:00, xxxxxxxx wrote:

Well, it's technically possible, but you could end up with multiple symbol-names. You'd
need a basecase for the symbol-detection, e.g. when you only want to reach
plugin-symbols, you could use a regular expression like this:

import re  
import c4d  
  
plugExpr = re.compile('[A-Z]\w+')  
  
def find_keys(dct, value, filter=lambda x: True) :  
  for k, v in dct.iteritems() :  
      if v == value and filter(k) :  
          yield k  
  
symbols = find_keys(vars(c4d), c4d.Obase, plugExpr.match)  
for k in symbols:  
  print k  
print '-' * 30

Best,
Niklas

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 10/12/2012 at 08:10, xxxxxxxx wrote:

i do not want to sound ungrateful, but if i have understood your example correctly, you suggest
serializing the class into a dictionary and then poke with a regEx in the remains ? i have tried your 
example with with Olight and it works for the plugin id as you said, but the returned bc content 
was utter nonsense.

i was so naive to believe, that there might be a less painfull way to do this 🙂 isn't the symbol
cache file just a cached version of all header files to do this translation , or am i worng ?