MSG_DESCRIPTION_COMMAND

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/12/2012 at 20:43, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   12 
Platform:      Mac OSX  ; 
Language(s) :

---------
Oh what a newbie I am!
I am just trying to learn how to actually process messages coming from my toolPlugin. 
Using mostly the c4dsdk source and the SDK docs.

If I understand correctly I use DescriptionToolData for a toolPlugin. Therefore I use this Message function (below). For all I know I should see "ObjectAligner: Message" in the console after clicking a button or other gadget in the dialog. And that is true. From what I understand - and the sample code backs me up - I should also see "MSG_DESCRIPTION_COMMAND" to tell me that my function actually did receive one of those. But I don't and "some other command" is shown.

So, just to make sure:
in 
Message (BaseDocument *doc, BaseContainer &data, LONG type, void *t_data) 
LONG type is MSG_DESCRIPTION_COMMAND (or another one from the list)
t_data pointing to a descID and its 'id' member contains the actual gadget

Yikes, I am wasting so much time on this. Every time I understand this a little better something like this gets in the way and I can't make sense of it.

Bool ObjectAligner::Message (BaseDocument *doc, BaseContainer &data, LONG type, void *t_data)
{
    GePrint("ObjectAligner: Message");    
        
    if (type==MSG_DESCRIPTION_COMMAND) {
        GePrint("MSG_DESCRIPTION_COMMAND");
    } else {
        GePrint("some other command");
    }
   
    return TRUE;
}

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 10/12/2012 at 12:32, xxxxxxxx wrote:

Just FYI. This issue is solved. Tried to delete this post.

Peter

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 10/12/2012 at 13:17, xxxxxxxx wrote:

Or better yet, let us know what fixed it, ok? 🙂
Someone down the line might run into a similar issue.

Cheers
Lennart

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 10/12/2012 at 18:13, xxxxxxxx wrote:

Sorry, of course!

The fix is very embarrassing. It was working all along and the line "GePrint("some other command");" was throwing so many messages in the console that I overlooked the single "MSG_DESCRIPTION_COMMAND" I was looking for.

In the meantime I am still learning how to extract all the information from the dialog.

Peter