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On 03/12/2012 at 01:43, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12-R14
Platform: Mac OSX ;
Language(s) :
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Hi guys. I just found a very small bug in Cinema 4D. It's in R12 and R13 and R14 demo (didn't check any other versions) on Mac.
By default Cinema 4D spits "None" when checking what Save->Compositing Project File->Target Application is set. Even thought by default it's set to After Effects.
_<_img src="http://www.rendertom.com/downloads/c4d_bugs/c4d_bug1.png" border="0" /_>_
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Once you change it to something else (like Combustion) it spits "1" as it should. _" />
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Then again back to After Effects, now it spits correct value "0", as it should from the start_<_img src="http://www.rendertom.com/downloads/c4d_bugs/c4d_bug3.png" border="0" /_>_r="0" />
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Here's a code I used to get this:
import c4d
doc = c4d.documents.GetActiveDocument()
RenderSettings = doc.GetActiveRenderData()
TargetApplication = RenderSettings[c4d.RDATA_PROJECTFILETYPE]
print TargetApplication