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On 28/11/2012 at 10:08, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 13
Platform: Mac ;
Language(s) : C++ ;
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Hello all,
I have a tag plugin that moves an object a distance based on the current frame, so the more frames that have passed the farther it will move. It works fine in regular C4D with the timeline playing, but if I render it the object doesn't move. Which makes sense since I'm going off of the timeline frame. So my question is how would I be able to feed the current render frame into the tag so it can correctly move during a render?
Thanks for any help!
Dan