addUndo in CallCommand?

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On 20/11/2012 at 15:41, xxxxxxxx wrote:

This is my script... but not work...

main(doc,op)
{
doc->StartUndo();
CallCommand(1011183); // Estrudi
tool()#MDATA_EXTRUDE_OFFSET=100;
tool()#MDATA_EXTRUDE_CREATECAPS=TRUE;
CallButton(tool(), MDATA_APPLY); // Esegue il Comando
doc->AddUndo(MDATA_EXTRUDE_OFFSET, doc);

CallCommand(450000004); // Estrudi Internamente
tool()#MDATA_EXTRUDEINNER_OFFSET=10;
tool()#MDATA_EXTRUDEINNER_ANGLE=1.571;
CallButton(tool(), MDATA_APPLY); // Esegue il Comando
doc->EndUndo();

}

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On 21/11/2012 at 00:34, xxxxxxxx wrote:

doc->AddUndo(MDATA_EXTRUDE_OFFSET, doc);

Should be changed with:

doc->AddUndo(UNDOTYPE_CHANGE, op);

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On 21/11/2012 at 04:44, xxxxxxxx wrote:

not work... not undo...

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On 21/11/2012 at 04:52, xxxxxxxx wrote:

Your code only add an undo on the Extrude Inner changes.

EDIT: Ok, I see what you want to do.
AddUndo() always has to be called before a change is made.
So if you want to be able to undo extrude changes, your code should be:

main(doc,op)
{
doc->StartUndo();
  
doc->AddUndo(UNDOTYPE_CHANGE, op);
CallCommand(1011183);
tool()#MDATA_EXTRUDE_OFFSET=100;
tool()#MDATA_EXTRUDE_CREATECAPS=TRUE;
CallButton(tool(), MDATA_APPLY);
  
doc->AddUndo(UNDOTYPE_CHANGE, op);
CallCommand(450000004);
tool()#MDATA_EXTRUDEINNER_OFFSET=10;
tool()#MDATA_EXTRUDEINNER_ANGLE=1.571;
CallButton(tool(), MDATA_APPLY);
  
doc->EndUndo();
}

This script adds 2 undo: one for the Extrude and another for the Extrude Inner.

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On 23/11/2012 at 09:32, xxxxxxxx wrote:

Yannick Puech, in possible to annull in one undo click, 2 callcommand?
Extrude and Extrude Inner? thanks 🙂

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On 24/11/2012 at 11:03, xxxxxxxx wrote:

Up

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On 24/11/2012 at 16:35, xxxxxxxx wrote:

To the best of my knowledge, CallCommand() can't be included in your own
Undo stack. They always follow the document itself.
But most CallCommand()'s can be executed as SendModellingCommand()'s instead
and thus can be controlled by your own Undo stack.

Cheers
Lennart

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On 25/11/2012 at 06:48, xxxxxxxx wrote:

tcastudio, how is this code, with SendModellingCommand() ?
Thanks! 
smain(doc,op)
{
doc->StartUndo();

doc->AddUndo(UNDOTYPE_CHANGE, op);
CallCommand(1011183);
tool()#MDATA_EXTRUDE_OFFSET=100;
tool()#MDATA_EXTRUDE_CREATECAPS=TRUE;
CallButton(tool(), MDATA_APPLY);

doc->AddUndo(UNDOTYPE_CHANGE, op);
CallCommand(450000004);
tool()#MDATA_EXTRUDEINNER_OFFSET=10;
tool()#MDATA_EXTRUDEINNER_ANGLE=1.571;
CallButton(tool(), MDATA_APPLY);

doc->EndUndo();
}

Sorry for my bad English

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On 25/11/2012 at 09:35, xxxxxxxx wrote:

You call the tool you want in the SendModelingCommand()
Before that you make a BaseContainer setting the values
you want (you can select the tool and from its AM, drag and
drop the parameters you want into the scripts manager).

In the SendModelingCommand, you pass doc as NULL and
you have control over your own Undo stack.

Any particular reason why you don't want to use Python?

Cheers
Lennart

  
main(doc,op)   
{   
doc->StartUndo();   
doc->AddUndo(UNDO_OBJECT,op);   
  
var bc_A = new(BaseContainer);   
bc_A->SetData(MDATA_EXTRUDE_OFFSET,100.0);   
bc_A->SetData(MDATA_EXTRUDE_CREATECAPS,TRUE);   
SendModelingCommand(   
ID_MODELING_EXTRUDE_TOOL,   
NULL,   
op,   
bc_A,   
MODELINGCOMMANDMODE_POLYGONSELECTION);   
  
var bc_B = new(BaseContainer);   
bc_B->SetData(MDATA_EXTRUDEINNER_OFFSET,10.0);   
bc_B->SetData(MDATA_EXTRUDEINNER_ANGLE,Degree(90.0) );   
SendModelingCommand(ID_MODELING_EXTRUDE_INNER_TOOL,   
NULL,   
op,   
bc_B,   
MODELINGCOMMANDMODE_POLYGONSELECTION);   
  
op->Message(MSG_UPDATE);   
doc->EndUndo();   
  
}

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On 25/11/2012 at 09:54, xxxxxxxx wrote:

Thank you very much, for your courtesy 🙂

don't use Python because I did not find many documentations with examples...
hopefully soon switched to python