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On 02/11/2012 at 02:35, xxxxxxxx wrote:
I'm trying to create a python plugin (not a tag) with a SplineGui in it.
The result is a small square, but nothing else.
I'm not able to initialize it.
Here is the code:
import c4d
import os
from c4d import gui, plugins, bitmaps, utils, documents
PLUGIN_ID = 10281843 #Test ID!
MY_SPLINE = 40001
class SettingsDialog(gui.SubDialog) :
def CreateLayout(self) :
self.GroupBegin(id=1002, flags=c4d.BFH_FIT)
self.splineBox = self.AddCustomGui(MY_SPLINE, c4d.CUSTOMGUI_SPLINE, "", c4d.BFH_SCALEFIT|c4d.BFV_SCALEFIT, 0, 0)
self.GroupEnd()
return True
def InitValues(self) :
self.sd = c4d.SplineData()
self.sd.MakeLinearSplineBezier(3)
#data = doc.GetDataInstance() #BaseContainer for the tag - for plugin???
#data.SetData(MY_SPLINE, self.sd) #Execute the splineGUI changes from memory
return True
def Command(self, id, msg) :
return True
class ASSP(plugins.ToolData) :
def __init__(self) :
self.data = dict() #container
def AllocSubDialog(self, bc) :
return SettingsDialog(self.data) #always return new instance(self.data)
if __name__ == "__main__":
bmp = bitmaps.BaseBitmap()
dir, file = os.path.split(__file__)
fn = os.path.join(dir, "res", "Icon.tif")
bmp.InitWith(fn)
okyn = plugins.RegisterToolPlugin(id=PLUGIN_ID, str="SplineControl",info=0, icon=bmp, help="Statusbar Text",dat=ASSP())
if (okyn) : print "SplineControl Plugin V09 initialized."