Automatically load up a plugin to Render Settings

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 29/10/2012 at 05:47, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R13 
Platform:      Mac OSX  ; 
Language(s) :     C++  ;   PYTHON  ;

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   Hi guys. A quick question:
Is it physically possible (for someone who knows what he's doing) to make a plugin automatically appear in Render Settings on that left top most part that says now "MY PLUGIN"?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 29/10/2012 at 07:33, xxxxxxxx wrote:

Hi Tomas,

You can access the render settings of a document with either BaseDocument.GetActiveRenderData() or BaseDocument.GetFirstRenderData() and then insert your own video post with RenderData.InsertVideoPostLast(vpp).
To automatically do that you could respond to MSG_DOCUMENTINFO.