Automatically load up a plugin to Render Settings



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 29/10/2012 at 05:47, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R13 
    Platform:      Mac OSX  ; 
    Language(s) :     C++  ;   PYTHON  ;

    ---------
       Hi guys. A quick question:
    Is it physically possible (for someone who knows what he's doing) to make a plugin automatically appear in Render Settings on that left top most part that says now "MY PLUGIN"?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 29/10/2012 at 07:33, xxxxxxxx wrote:

    Hi Tomas,

    You can access the render settings of a document with either BaseDocument.GetActiveRenderData() or BaseDocument.GetFirstRenderData() and then insert your own video post with RenderData.InsertVideoPostLast(vpp).
    To automatically do that you could respond to MSG_DOCUMENTINFO.


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