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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 19/10/2012 at 17:20, xxxxxxxx wrote:
I'm creating an ObjectData plugin that should create a polygonal object. I already made it work, kind of... I mean, I create a polygonal object inside the GetVirtualObjects method, I fill in all the vertexes and all the faces and I return the object. But, if I have my plugin object selected in the editor, no mesh is shown. If I select any other object in the editor, the generated mesh appears. Also, if I place my plugin object inside an HyperNURBS, the mesh is not smoothed. I have to convert my plugin object into an editable object to make it work. What am I doing wrong?
Rui Batista