videopost plugin, CallCommand



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/10/2012 at 04:48, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   13 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    hi,

    Is not CallCommand() work in VideoPostData::Execute() ??

    It doesn't effect...😢

    I tried this one

      
    if (vps->vp==VIDEOPOSTCALL_RENDER && !vps->open && *vps->error==RENDERRESULT_OK && !vps->thread->TestBreak())  
    {  
    CallCommand(5159); // Cube  (it will replace my command)  
    }  
    return RENDERRESULT_OK;      
    


  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/10/2012 at 07:09, xxxxxxxx wrote:

    Hi,

    It's not possible to directly run a command from VideoPostData::Execute() but it's possible to send a custom core message that's monitored by a MessageData plugin. Please see this thread: https://plugincafe.maxon.net/topic/6516/7016_rendering-in-picture-viewer
    You can also read "Using Core Messages" section at the page about the "Important Threading Information".


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