Plugin GUI requirements
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On 05/10/2012 at 21:06, xxxxxxxx wrote:
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Just had some quick questions to point me in the right directions for creating a tool set window.
-Any good resources on how to develop a GUI, other than help docs?
-build GUI native in C4D or in another app(ie. Komodo)?
I know for Maya it is often easier to build your UI in another program, just really wanted to know are their major disadvantages if I were to build it inside the script manager?
Ideally also, I would like to have something that when i click on a button it opens inside the attribute editor so it feels like its part of the app itself and keeps a clean look. But, I am not even sure if this is possible with python in C4D. (Not a big issue just being nit picky.)