PLA, get a point's Vector in animation

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/10/2012 at 00:37, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   13 
Platform:   Windows  ;   
Language(s) :     C++  ;  XPRESSO  ;

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HI,

Object has a PLA animation, and I want to get a point's Vector in specific frame without DrawViews(..).

here is some example code.

ObjectA has PLA.
ObjectB has Dynamic.
     
Current Frame is 0.
for(i=0; i<90; i++)
{
doc->SetTime(BaseTime(i/FPS));

(I don't know what to do here.)   - EventAdd, message doesn't effect. How do I have to do?

getPoint(......);

}

The reason for don't calculate ObjectB's Dynamic while to get ObjectA's point's Vector in animation.

I only want to get ObjectA's Vector of point without other calculation.

do I have to do DrawViews(.....)?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/10/2012 at 01:13, xxxxxxxx wrote:

Hi,

See the code in this post that shows how to export an animation frame by frame: Export Animation

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/10/2012 at 04:38, xxxxxxxx wrote:

You can use AnimateObject() to specific time and read the values.

Cheers
Lennart

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/10/2012 at 07:11, xxxxxxxx wrote:

Thanks Lennart!