THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/09/2012 at 17:03, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 14
Platform: Windows ;
Language(s) : C++ ;
---------
Hey everyone,
I am using
ModelingCommandData mcd2;
BaseContainer bc2;
bc2.SetBool(MDATA_SUBDIVIDE_HYPER, FALSE);
bc2.SetReal(MDATA_SUBDIVIDE_SUB, 1);
bc2.SetReal(MDATA_SUBDIVIDE_ANGLE, pi);
mcd2.bc = &bc2;
mcd2.op = obj;
mcd2.mode = MODELINGCOMMANDMODE_ALL;
mcd2.doc = doc;
if(SendModelingCommand(MCOMMAND_SUBDIVIDE, mcd2)){}
I was wondering if it is possible to access the new points that were created as a result of this?
I don't want to original points that already existed, just the new ones that were created. Is this possible?
Thanks,
Shawn