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On 11/09/2012 at 11:03, xxxxxxxx wrote:
Originally posted by xxxxxxxx
Howdy,[...] Is there some other setting that needs to change, that's causing the "stack_chk_guard"?
I'm still compiling my original plugin project that was copied from the cinema4dsdk project from the R14.014 demo.
Or does it really matter that the "stack_chk_guard" is showing up in the Terminal readout?
Honestly I'm not sure yet what can cause it. It's a little bit sus**cious as Rick's (messed up) project created the same symbol and it still contained the debug symbols, when looking at the file with a hex editor (even though nm didn't show it!).
I've created two new projects for Rick, one based on R13.061 SDK (which lets the plugin run in R13 & R14), the other one based on the R14.025 SDK and both were much shorter than his versions, didn't contain the debug symbols or the "stack_chk_guard" symbol - and both didn't crash anymore on OS X 10.8.1 with 14.025.
If you like, PM me and send me the project file and the compiled plugin dylib to have a look at.