GetAllObjects()?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/08/2012 at 12:15, xxxxxxxx wrote:

    Hey all,

    I was wondering if there is a way to get all objects? I need python to know the total amount of objects in a scene. Regardless of wether they are in a hierarchy or not. Is there a way to do that?

    Greets!
    Hans Willem



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/08/2012 at 12:36, xxxxxxxx wrote:

    Yes, there is.
    There are a lot of references for walking the hierarchy in the forum, the C++ documentation and I think also in the Python documentation.
    The easiest way to travel through the hierarchy is using a recursive function (half recursive, half iterative actually). You can also iterate through the whole hierarchy without doing a recursive function-call.

    -Niklas



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/08/2012 at 23:28, xxxxxxxx wrote:

    Hi Hans,

    This is a great article with source code showing how to traverse all the objects in a document:
    http://www.peranders.com/w/index.php?title=Python_Object_Iteration



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/08/2012 at 23:35, xxxxxxxx wrote:

    Ah! Thanks a lot guys! That will do the trick!

    Greets,
    Hans Willem



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/10/2012 at 12:52, xxxxxxxx wrote:

    This is what I needed too.  Thank you PerAnders!  Actually if I might, I am just getting started and the link above is of enormous help.  For example, "How do I ???"  would be a great thread or set of threads to get us newbies up and running.  I figured out how to generate, assign, and change values of a texture before I actually found this about selecting objects in the OM.  I am traversing the learning curve one sample at a time... ;-)


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