Get a shader of a certain material?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/08/2012 at 07:31, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:    
    Platform:      
    Language(s) :   C.O.F.F.E.E  ;   XPRESSO  ;

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    Hey!
    I'm developing an XPresso which controls certain parameters of a certain material. The material consists of several layers, fusion shaders etc.
    I would like the user to be able to drop the to be used material into a link field and then the Xpresso automatically controls the shaders of that material. Else the user had to drop about 10 shaders into the userdata interface which would be really annoying.
    So in short my question is:
    Is it possible to access shaders/shader parameters from a linked material using XPresso or COFFEE?
    Thanks!



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/08/2012 at 10:03, xxxxxxxx wrote:

    I decided to use another way so the question is irrelevant at the moment!


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