Set Keys, Interpolation problems



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/07/2012 at 12:25, xxxxxxxx wrote:

    Has anyone done a straight simple SetKeys Command using DescID(DescLevel)
    for the length of a scene without any issues in that the original
    keys interpolation is not messed up?
    (Basically baking parameters).

    What I thought was pretty straight forward have had me in a loop for
    a couple of days.

    Simple scenario, set regular key at frame 0 and another one at the end of scene
    using Linear interpolation in Project settings.

    Then run a set keys (Baking) command that that sets a key for each frame.
    The result for me is that the keys are -not- linear (following the original curve)
    but in a easein shape.

    Using three keys, the set keys are in a easein shape between existing original keys.

    Cheers
    Lennart



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 31/07/2012 at 08:01, xxxxxxxx wrote:

    Apparently, for me, setting keys for each frame on the same track I'm
    reading from, does make the interpolation faulty.
    Setting keys for an object without tracks/keys, i.e. is driven by expressions,
    all work as it should.
    This was my intention (bake expression driven objects) but when trying to
    bake already key framed objects, I ran into this issue.
    I guess for those cases I need to work on some sort of copy.

    Cheers
    Lennart


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