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On 23/07/2012 at 10:20, xxxxxxxx wrote:
I can split a group of polygons into two objects by doing:
Mesh -> Conversion -> Polygon groups to objects
I would like to use SendModellingCommand to the same but I couldn't find the command in the API documentation (R13)
Has anybody an idea how to do that?
PS: What I try to achieve is to slice a model (a window actually) into 8 pieces - 4 corners, 2 vertical bits, 2 horizontal bits. I use Boole object to intersect.