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On 22/07/2012 at 11:58, xxxxxxxx wrote:
I created a short tutorial combining Python, Cinema 4d and vectors.
I explain how to get the orthogonal vector that bisect another line perpendicularly in the XZ plane. Please have a look on the Internet for the mathematics of orthogonal vectors, Dot product, etc.
You can find the tutorial and the source used in the tutorial on my blog.