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On 15/07/2012 at 13:30, xxxxxxxx wrote:
Hi everyone,
I'm writing a script that checks certain rendersettings of C4D R13, and I was wondering if there's a way to read out if the user has added multi-passes, that are disabled/unchecked
Should it be something like:
rsettings = doc.GetActiveRenderData()
mpasses = rsettings.GetFirstMultipass()
for i in mpasses:
> print i[AND_THEN_SOMETHING_HERE?]
Or am I looking in the wrong place?
Greets!
Hans Willem