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On 15/07/2012 at 04:13, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R13
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
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Hello,
I'm making C++ plugin which enables to set animation keyframes on a C4D scene camera (or an object) from a data file which contains frame, position, rotation, etc, for example:
Frame, positionX, positionY, positionZ, rotationH, rotationP, rotationB, fovV, fovH
1, 10.0, 20.0, 14.0, 0.0, 0.0, 0.0, 10, 10
2, 11.0, 21.0, 14.0, 0.0, 0.0, 1.0, 9, 10
3, 12.0, 22.0, 14.0, 0.0, 0.0, 2.0, 8, 10
...
I've succeed to read those values but don't know to apply them to a camera object.
Concerning this, I have no idea what class and what methods I have to refer to.
Thank you in advance for you kind reply :)