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On 11/07/2012 at 12:53, xxxxxxxx wrote:
I don't know if this is something that Maxon can't comment on publicly or not.
But I was just curious about how the SDK fits into the overall development process.
When the devs. write new classes and things to make new options for each new version. Do they write the code into the same SDK project that we users use to make plugins?
Or do they develop new things in some special project/s that only Maxon employees have. Then someone has to manually port it to the SDK?
There are tons of behind the scenes videos & articles on making games & movies.
But I've never seen a behind the scenes article about the process the programmers go through. Detailing the process from meetings_to_Class development_to_SDK updates for the user base to use.
I'm interested in learning how and where the SDK we use to write plugins fits into the whole development process.