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On 04/07/2012 at 01:16, xxxxxxxx wrote:
Is it possible to create a new object that has all the characteristics of another one (a primitive object) and just add a few more options that, internally, will only serve to control the parameters that it already has?
Let me present an example:
Lets say that I want to create a new type of cube named UbberCube
It would generate a primitive cube but I would like it show just these parameters:
Size
Bevel percentage
So, internally, it would generate a cube primitive with a set size and a fillet with the size of the percentage value multiplied by the smallest of the size of any given axis.
So, my question is: Can I create new objects that, internally, use primitive objects (just like Python Generator, but as compilable python plug-ins)?
Rui Batista