Folding an object



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2012 at 05:11, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   13 
    Platform:      Mac OSX  ; 
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    I'm trying to fold an object that has children, using COFFEE.
    For that, I'm using:

    op->SetBit(BIT_OFOLD);
    op->Message(MSG_UPDATE);

    But it is not working. any help would be appreciated.

    Rui Batista



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2012 at 06:21, xxxxxxxx wrote:

    Afaik BIT_OFOLD is deprecated. There are four fold bits, one for each of the four object managers in Cinema (NBIT_OM1_FOLD ... NBIT_OM4_FOLD). I'm afraid COFFEE doesn't support it.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2012 at 06:38, xxxxxxxx wrote:

    I also tried those and they don't work. Also, using them, automatically selects the object.
    So, it is impossible to fold an object using COFFEE?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2012 at 07:31, xxxxxxxx wrote:

    I asked this same question years ago on CGTalk. But nobody ever replied to it.
    This is the only way I've found to Fold&Unfold with Coffee:

    CallCommand(100004803); // Fold Selected  
    CallCommand(100004802); // Unfold Selected  
    

    -Scott


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