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On 23/05/2012 at 23:57, xxxxxxxx wrote:
Dear Cinema4D Developers,
In ttexture.h,
TEXTURETAG_MATERIAL = 1010, // link
says that TEXTURETAG_MATERIAL takes a link as input. However, how can I implement this requirement using this command-line? I tried with c4d.DA_ALIASLINK but did not work.
ID_TEXTURETAGMATERIAL=c4d.DescID(c4d.DescLevel(c4d.TEXTURETAG_MATERIAL,c4d.DA_ALIASLINK,0))
What I want to do is to assign material " mat1 " to c4d.TEXTURETAG_MATERIAL that way. Is this possible? The entire script is shown below.
Thank you very much for your kind of help.
Ricardo.
import c4d
from c4d import gui
def CreateKey(op, id, value, frame) :
if not op.GetDocument() : raise Exception, "object must be in a document"
# First check if the track type already exists, otherwise create it...
track=op.FindCTrack(id)
if not track:
track=c4d.CTrack(op,id)
op.InsertTrackSorted(track)
curve=track.GetCurve()
key=curve.AddKey(c4d.BaseTime(frame,doc.GetFps()))
key["key"].SetValue(curve,value)
def main() :
fps=30
frame=180
doc.SetMaxTime(c4d.BaseTime(frame,fps))
doc.SetTime(c4d.BaseTime(frame,fps))
# Materials:
mat1=c4d.BaseMaterial(c4d.Mmaterial)
mat1.SetName("MM1")
mat1[c4d.MATERIAL_COLOR_COLOR]=c4d.Vector(1,1,0)
doc.InsertMaterial(mat1)
mat2=c4d.BaseMaterial(c4d.Mmaterial)
mat2.SetName("MM2")
mat2[c4d.MATERIAL_COLOR_COLOR]=c4d.Vector(1,0,1)
doc.InsertMaterial(mat2)
# Textures:
mtag=c4d.TextureTag() # Create a new texture tag...
# Cubes:
cube=c4d.BaseObject(c4d.Ocube)
cube.SetName("MyCube")
cube.InsertTag(mtag)
doc.InsertObject(cube)
doc.SetActiveObject(cube) # The record command needs an active object...
cube.Message(c4d.MSG_UPDATE)
**ID_TEXTURETAGMATERIAL=c4d.DescID(c4d.DescLevel(c4d.TEXTURETAG_MATERIAL,c4d.DA_ALIASLINK,0))**
ID_TEXTURETAGOFFSETX=c4d.DescID(c4d.DescLevel(c4d.TEXTURETAG_OFFSETX,c4d.DTYPE_REAL,0))
CreateKey(mtag,ID_TEXTURETAGOFFSETX,value=0.50,frame=10)
CreateKey(mtag,ID_TEXTURETAGOFFSETX,value=0.70,frame=50)
**CreateKey(mtag,ID_TEXTURETAGMATERIAL,value=mat1,frame=0)**
cube.Message(c4d.MSG_UPDATE)
c4d.EventAdd()
if __name__=='__main__':
main()