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On 15/05/2012 at 06:16, xxxxxxxx wrote:
Cinema 4D Version: 13
Platform: Windows ; Mac ;
Language(s) : C++ ;
I should know this by now and I feel stupid for asking this late in the game and I can't find it after doing some searches so I thought I'd ask. Please don't laugh at the simplicity and naivety of this question. LOL
What is the advantage of using gNew over the c++ "new" keyword for allocating my own classes? I assume it has to do with C4D's memory management but I thought I would ask anyway. Sorry if this is a repeat question.