THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 24/04/2012 at 01:17, xxxxxxxx wrote:
Hi spedler,
showing my complete lack of plugin knowledge here...!
What I've got is an object plugin which has the Tpoint and Tpolygon tags on it. The object resides in the viewport, I know this because I can put it into polygon mode and select polys, but you can't actually see them (selecting the polys is done purely by guessing where they are!!). As I couldn't see them I thought (probably stupidly!) I'll draw them! So that's where I'm at. So I can now see them, but they're not like the native Cinema polygon (and things get slow from 12,000 polys+).
I did initially start trying to get them from GVO but couldn't get it to work, hence partly also why I went to the Draw() method.
So it sounds like I should be asking how to return the polygons through GVO instead?