Py4d beginner



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/03/2012 at 12:37, xxxxxxxx wrote:

    I started learning Python about 1 year ago, I'm fimiliar with Pythonsyntax and meanwhile with OOP structures as well.
    Now I'm trying to get deeper into Py4d so these are my first steps.

    I have a very basic problem:

    from c4d import gui

    gui.QuestionDialog("Do you think I am a dialog?")
    if True:
      print ("You are right.\n I am a dialog")
         
    else:
      print ("You are wrong.\n I really am a dialog.")
         
    Basicly this works but its buggy.
    The documentation says the gui.QuestionDialog() pops up a dialog with a "yes" and "no" button and returns ****True if the user answered Yes, otherwise False.
    But in my case I get True either way, at least I get the print from the True value either way. No matter if click "yes" or "no".

    Why? ****



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/03/2012 at 12:49, xxxxxxxx wrote:

    Hi kornyclown,

    You need to assign the return-value of the function to a variable and test that variable in the
    if-clause. Checking for if True: will always succeed because True actually is True.

    from c4d import gui  
      
    answer = gui.QuestionDialog("Do you think I am a dialog?")  
    if answer:  
      print ("You are right.\n I am a dialog")    
    else:  
      print ("You are wrong.\n I really am a dialog.")
    

    -Niklas



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/03/2012 at 13:31, xxxxxxxx wrote:

    Ah, ok that makes sense, I didn't consider that True is always True. I was thingking a bit too "human".

    Works fine, thanks a lot.


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