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On 03/03/2012 at 08:23, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R10+
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
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After some days of (mostly OSX and XCode related) compiling frustration I decided to write a CMake script to ease the process which I am considering to release on github or so.
The script generates C4D API targets and plugin targets (it does not rely on C4Ds XCode/VS api projects).
It currently supports C4D Versions from R10 onwards (R10.5 on OSX; it should be trivial to add support for older versions), generation of Visual Studio projects and Unix Makefiles. It doesn't (propery) generate XCode projects, but could be extended to do that as well.
The compiler settings for the API projects are modelled after the windows/osx API projects and are(should hopefully be) 100% conform.
It's especially useful if you are using an automated build system like buildbot (or you if prefer two simple shell commands to endless XCode frustration).
So yeah, anyone interested?
Edit: sorry, posted in the wrong forum. Can a mod please move it to General Discussion?