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On 27/02/2012 at 02:10, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12
Platform: Windows ;
Language(s) : C++ ;
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Hi!
I have a generator-object with a link-field. Now I need to get a clone of the linked object. But this doesn't work if the linked-object is the input-object of another generator (and in the object-manager above my plugin-object - in other word its cache isn't build when my GetVirtualObjects function gets called).
Here is an example where the instance-object does exactly what I want (there are a lot of fake download-buttons, plz use the one with the arrow on the left side!).
In this simple case my plugin would return an empty Null-object with:
linkedObj->GetClone(COPYFLAGS_NO_ANIMATION, NULL);
Thanks for any help!
Greetings,
Satara